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Systematic Review

Development, validation and use of artificial-intelligence-related technologies to assess basic motor skills in children: a scoping review

[version 1; peer review: 1 approved with reservations]
PUBLISHED 18 Dec 2023
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This article is included in the Artificial Intelligence and Machine Learning gateway.

Abstract

Background: In basic motor skills evaluation, two observersers can eventually mark the same child’s performance differently. When systematic, this brings serious noise to the assessment. New motion sensing and tracking technologies offer more precise measures of these children’s capabilities. We aimed to review current development, validation and use of artificial intelligence-related technologies that assess basic motor skills in children aged 3 to 6 years old.
Methods: We performed a scoping review in Medline, EBSCO, IEEE and Web of Science databases. PRISMA Extension recommendations for scoping reviews were applied for the full review, whereas the COSMIN criteria for diagnostic instruments helped to evaluate the validation of the artificial intelligence (AI)-related measurements.
Results: We found 672 studies, from which 12 were finally selected, 7 related to development and validation and 5 related to use. From the 7 studies, we tracked 10 other publications updating and/or using these technologies. Engineering work and technological features have been prioritised in studies about AI-related technologies. The validation of these algorithms was strictly based on engineering criteria; it means, no substantive knowledge of the medical or psychological aspects of motor skills was integrated into the validation process. Technical features typically evaluated in psychometric instruments designed for assessing motor skills in children were also ignored (e.g., COSMIN criteria). The use of these AI-related technologies in scientific research is still limited.
Conclusion: Clinical measurement standards have not been integrated into the development of AI-related technologies for measuring basic motor skills in children. This compromises the validity, reliability and practical utility of these tools, so future improvement in this type of research is needed.

Keywords

Basic motor skills, fundamental movements, machine learning, motion detection, prediction techniques  

Introduction

Developing basic motor skills (BMS) is a fundamental process for children.1 These skills involve a series of body movements such as walking, jumping and running, throwing and catching objects, and the sense of balance.2 Several studies have shown the social and well-being benefits of healthy BMS development. For example, children with BMS stimulation tend to participate more in physical activities (e.g., scholarly games and sports), suggesting other benefits such as the early prevention of obesity.3 Several intervention programs, as well as early interventions for promoting healthy BMS development, have been designed, applied and recommended.4 To evaluate the efficacy of these interventions and monitor the optimal BMS development in children, valid and reliable measurement tools are needed.

Several instruments are frequently used to assess BMS. For example, the Test for Gross Motor Development Second Edition (TGMD-2),5 the Peabody Motor Development Scale-2 (PDMS-2),6 the Bruininks-Oseretsky Test of Motor Proficiency-2 (BOT-2),7 and the Movement Assessment Battery for Children-2 (MABC-2).8 These assessment instruments have been translated and adapted for people in different countries, such as the USA, China and Iran.9 For all these instruments, BMS assessment is expected to be performed by trained professionals who observe, describe and measure children’s responses to physical tasks.10,11 However, differences between observers (e.g., small differences when marking each task, even after being trained) can introduce noise in the BMS measurements, making the evaluation less accurate and leading to wrong conclusions. For example, two children with similar BMS evaluated with the same instrument but by two different observers can be marked with different BMS levels in the same task, which is an undesirable error. When it becomes systematic (i.e., a constant deviation from the correct BMS measurement), this error is known as observer bias and has been largely investigated.12,13 The BMS evaluation based on artificial intelligence (AI) is a good alternative to avoid observer bias.14

AI-related technology for the recognition and classification of human motion patterns involves several components and steps.15 We describe these general steps in Figure 1, providing some details in the next lines. Sensor or video devices are needed for collecting data on human movement. These data are pre-processed by applying filtering techniques such as Fast Fourier Transformation or wavelets or by reducing the high dimensional space with tools such as principal components analysis or linear discrimination analysis.16 Next, feature selection methods come into play, determining a subset of features from the initial set that is highly suitable for subsequent classification while adhering to various optimisation criteria. Among the efficient methods for feature selection are Sequential Forward Selection, which starts with an empty set and iteratively adds the feature that best meets the optimisation criterion, and Backward Selection, which involves removing features from the set in a repetitive manner.16 Finally, AI or machine learning classifiers are required to identify the corresponding class of motion, in our case, a class that reflects the BMS development of a child (e.g., delayed, normal or advanced for its age group). Machine learning tools include binary classification trees, decision engines, Bayes classifiers, k-Nearest Neighbour, rule-based approaches, linear discriminant classifiers and Support Vector Machines.17 More sophisticated deep learning tools, such as neural networks, are also used.18 From here onwards, we indistinctly use the expression ‘AI-related technology’ for referring to the full process described in Figure 1 or just the classification tools.

3a2abca4-4522-4b9c-9c3b-9545a33d35c7_figure1.gif

Figure 1. Process of recognition and classification of human motion patterns performed by artificial intelligence (AI)-related technologies.

There is a growing use of AI-related technology for physical performance assessment.19 For example, machine learning techniques have been applied to assess the intensity of physical activity performed by an adult.20 In a recent review, at least 53 studies on motion detection with deep or machine learning were identified, of which 75% have been performed since 2015.21 AI has also been used to recognise alterations in walking or walking style and identify specific health problems related to walking22,23 or to detect certain difficulties in motor skills associated with initial symptoms of other diseases.24 Other AI algorithms are implemented to identify and evaluate psychomotor learning performance in students.24 However, to date, there is no formal review of the multiple technologies used to assess BMS in children.

We aimed to perform a scoping review on studies related to the development and use of AI-related technologies to assess BMS in children. Our objectives were to: 1) determine the general characteristics of the studies; 2) describe the engineering of the AI technologies designed to assess BMS in preschoolers; 3) determine the substantive validation performed on the AI technologies identified, and 4) describe the current use of these AI technologies in applied research.

Methods

The protocol for this review is available here.44 The PRISMA Extension recommendations for scoping reviews were applied for the full review, whereas the COSMIN guidelines were applied for objective 2.25,26 The checklists of these guidelines can be found here.47

Target studies

We were interested in published studies focused on engineering, substantive validation, or the use of AI-related technologies developed to evaluate BMS in children. A study was focused on engineering when it was strictly dedicated to developing algorithms for motor skills recognition and classification. A study was focused on substantive validation when the validity and reliability of the AI-related technology were evaluated following psychometric international standards.26 A study only used AI-related technology when it did not include engineering or validation; in other words, it just used the technology developed by someone else.

Search strategy

We searched the target publications in Medline (SCR_002185), Web of Science (SCR_022706), IEEE (SCR_008314), and EBSCO (SCR_022707) that were published before January 30, 2023. The search terms included combinations of the keywords such as “child,” “preschool,” “basic motor skills,” “artificial intelligence,” “motion sensing,” and “calibration,” and others similar. The search strategy and a complete list of search terms available here.45

After the application of the search formulas, the articles found were depurated. To perform an objective selection, we loaded all the publications detected by the search strategy into the Rayyan platform. We removed all duplicates and selected the target publications based on a review of titles and abstracts. This review was performed by two independent groups (two persons each) who were previously trained medical students. In case of discordance, the principal investigator decided to choose or not to choose the study. In the second phase, a full-text article review was performed using the same procedure and independent peers.

Additionally, we mapped those studies that updated or used the AI-related technology identified as engineered and validated in the previous step, by exploring the citations/references reported in the latter.

Data extraction

The authors developed a form to extract data from the chosen studies.46 The form included data about the general characteristics of the studies, the engineering of the AI-related technologies, the substantive validation of these technologies, and their current use for BMS assessment in children.

  • 1. General information: First author of the study, country of the study, year of publication, number and sex of participants, health condition (e.g., children with a medical condition that could influence their motor skills).

  • 2. Engineering: Motion capture interface type, basic composition of technologies, system used for motion capture, type of programming language used for system development or modelling, and technology accessibility.

  • 3. Substantive validation: Type of technology developed and validated, validation method, data collection methods, data for COSMIN (see next section), feasibility and usability of the technology.

  • 4. Use: Type of technology used, training of the evaluation team, reported technology reliability, limitations during the technology use, advantages of the technology application, complementary tools, reference to a publication on the technology used.

Data analysis

All data collected were summarised as categorical variables, organised and presented in tables, using descriptive statistics such as simple frequencies and percentages.

The COSMIN standards were applied to assess the technical quality of the substantive validation of the AI-related technologies for BMS evaluation.27 In practice, these technologies (e.g., algorithms) work like psychometric tests (e.g., producing similar BMS measurements); thus, the former can be ‘substantively validated’ as the latter usually are. COSMIN is an international standard for reviewing the technical quality of validation studies of psychometric tools (e.g., tests for measuring BMS).

To perform the COSMIN assessment, two investigators independently assessed and scored eight psychometric properties or indicators (content validity, internal consistency, structural validity, reliability, measurement error, criterion validity, construct validity, and responsiveness). Each indicator was evaluated according to the checklist proposed by Mokking et al.28 For this study, we scored as follows: 1 = N. A, 2 = inadequate, 3 = doubtful, 4 = adequate and 5 = very good. A total score was calculated for each indicator, keeping similar levels for interpretations (very good, adequate, doubtful, inadequate, N.A.). All results from COSMIN assessment were presented in a table.

Results

We identified 672 studies in the first search step, from which 12 studies were finally selected. Among these studies, five were focused on AI-related technology use, while seven were focused on AI-related technology engineering and/or validation (Figure 2).

3a2abca4-4522-4b9c-9c3b-9545a33d35c7_figure2.gif

Figure 2. PRISMA diagram for the scoping review.

During the last decade, most studies were performed in Asian and European countries (n=9/12, 74.9%) (Table 1). Almost all studies were carried out in children of both sexes (n=9/12, 75%), and only one was focused on children with some type of motor problem.

Table 1. General characteristics.

Characteristics of the studiesN=12
Continent
Asia5 (41.6)
Europe4 (33.3)
Latin America1 (8.33)
Nort America1 (8.33)
Oceania1 (8.33)
Year of publication
2011-202110 (83.3)
≤20102 (16.7)
Participant gender
Just kids1 (8.33)
Girls only1 (8.33)
Both9 (75.0)
Not report1 (8.33)
Population type
Children without health problems9 (75.0)
Children with attention and concentration problems1 (8.3)
Children with some delay in motor development1 (8.3)
Obese children1 (8.3)

To capture the child’s movement, researchers mostly used simple devices such as digital video cameras (n=5/7, 71.4%) (Table 2). More sophisticated devices were less common, such as sensors attached to the body (n=2/7, 28.6%) or multimedia devices connected to personal computers (n=2/7, 28.6%). The software used for each device was different for each study. The most common type of AI-related technology was machine learning tools for movement pattern recognition (n=4/7, 57.1%), while deep learning algorithms were rarely used (n=1/7, 14.3%). Only a few of these tools are free-access (n=2/7, 28.6%). Most codes were implemented in Python (SCR_008394) and supported by libraries such as OpenGL (which produces 2D and 3D graphics)2931 and Numpy (SCR_008633) (which creates vectors and matrices, and mathematical functions) (45) that helps to process images that are captured in real-time and obtain an accurate representation of the movement.

Table 2. Engineering characteristics of studies that developed artificial intelligence (AI)-related technologies.

CharacteristicsN=7
Motion capture device
Digital cameras5 (71.4)
Smartphones application1 (14.3)
iPod touch1 (14.3)
Other motion capture devices
Tracker, marker or movement sensor2(28.6)
Multimedia devices2(28.6)
Both of them3 (42.2)
System used for motion capture
Microsoft Kinect1 (14.3)
myoMOTION1 (14.3)
OptiTrack Arena1 (14.3)
ActiGraph GT3X1 (14.3)
ProReflex-MCU 240; QualisysMedical AB1 (14.3)
Acceleration recorder1 (14.3)
iPod touch (operative system)1 (14.3)
Type of AI-related tool
Machine learning for movement patterns recognition4 (57.1)
Kinematic analysis2(28.6)
Deep learning and neural networks1 (14.3)
Accessibility to technology or codes
Free or open source2(28.6)
Paid/does not report5 (71.4)

For the COSMIN evaluation, we considered seven studies that developed a substantive validation of AI technologies (Table 3). More than half of the studies reported the evaluation of content validity (n=4/7, 57.1%), reliability (n=1/7, 14.2%), and construct validity (n=1/7, 14.2%) with an adequate level. However, other measurement properties, such as structural validity, measurement error and responsiveness, were inadequately or not evaluated in all studies, according to COSMIN standards (n=5/8, 62.5%). It was not unusual that a declared formal evaluation of a psychometric property (e.g., reliability) was followed by no reporting of final results.

Table 3. Studies that developed substantive validation of artificial intelligence (AI)-related technology (n = 7) COSMIN Standards.

MEASUREMENT PROPERTYStudy 1Study 2Study 3Study 4Study 5Study 6Study 7
Shengyan Li (2017)Santiago Ramos (2014)Yukie Amemiya (2018)Hsun-Ying Mao (2014)Satoshi Suzuki (2019)Matthew N. Ahmadi (2020)Parvinpour, S. (2019)
CONTENT VALIDITY
RelevanceINADEQUATEDOUBTFULDOUBTFULINADEQUATEDOUBTFULINADEQUATEDOUBTFUL
ComprehensivenessDOUBTFULADEQUATEADEQUATEDOUBTFULADEQUATEDOUBTFULADEQUATE
ComprehensibilityDOUBTFULADEQUATEADEQUATEDOUBTFULADEQUATEDOUBTFULADEQUATE
INTERNAL CONSISTENCYINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATE
STRUCTURAL VALIDITYINADEQUATEDOUBTFULDOUBTFULDOUBTFULDOUBTFULINADEQUATEINADEQUATE
RELIABILITYDOUBTFULDOUBTFULDOUBTFULADEQUATEDOUBTFULDOUBTFULDOUBTFUL
(ICC=0,67)
MEASUREMENT ERRORINADEQUATEDOUBTFULDOUBTFULDOUBTFULINADEQUATEDOUBTFULINADEQUATE
CRITERION VALIDITYINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATE
CONSTRUCT VALIDITY
Convergent validityINADEQUATEINADEQUATEADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATE
Discriminative validityINADEQUATEINADEQUATEDOUBTFULDOUBTFULDOUBTFULDOUBTFULDOUBTFUL
RESPONSIVENESSINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATEINADEQUATE

In studies using AI-related technology, the children’s movements were captured by trained personnel (n=2/5, 40%) using digital cameras or camcorders (n=4/5, 80%) (Table 4). In addition, some supporting technologies that provide high-quality video motion capture, such as “Quintic Biomechanics software”, was also reported. Users reported some advantages of these technologies; for example, the short-term evaluation needed and precise and consistent measures that allow a detailed analysis of motor skills. However, no formal generalization of the conclusions to larger populations was reported as a technical limitation.

Table 4. Current use of studies that used artificial intelligence (AI)-related technology.

CharacteristicsN=5
Motion capture device
Digital camera/camcorder4 (80.0)
Haptic interface1 (20.0)
Training for the evaluation team
Yes2 (40.0)
No/not reported3 (60.0)
Reliability of AI-related technology
Inter- and intra-rater reliability2 (40.0)
Not reported3 (60.0)
Limitations reported while using technology
Yes1 (20.0)
No/not reported4 (80.0)
Advantages reported while using technology
Yes5 (100.0)
No/not reported0 (0.0)
Complementary tools or technology
Laptop1 (20.0)
Quintic biomechanical analysis software1 (20.0)
Portable DVD1 (20.0)
Panasonic AG-7350 recorder, a Sony PVM-1341 monitor and a microcomputer1 (20.0)
Not reported1 (20.0)
Used technology reference
Published0 (0.0)
Manual5 (100.0)

We identified 10 studies that updated and/or applied the exact AI-related technology reported in Tables 2 and 3 (Table III, supplemental material). Among those studies, 7/10, (70%) were used for the assessment of motor skills; and 3/10, (30%) were updated and used (i.e., a new version of the technology).

Discussion

We performed a scoping review of AI-related technologies developed and used to assess motor skills in children. Engineering work and technological features have been prioritized in these studies; for example, the use of advanced systems for motion capture or the training of sophisticated machine learning algorithms for movement patterns recognition. More importantly, the validation of these algorithms was strictly based on engineering criteria; it means, no substantive knowledge of the medical or psychological aspects of motor skills was integrated into the validation process. Technical features typically evaluated in psychometric instruments designed for assessing motor skills in children were also ignored (i.g., COSMIN criteria). The use of these AI-related technologies in scientific research is still limited.

Most studies on AI technologies engineering ignored the standard psychometric validation process (i.e., COSMIN standards). Although many of them complied with the good practices in the development of image processing-oriented software, none of them integrated a substantive validation. AI-related technology is good for identifying movement patterns that are rare in children or patterns that children of a certain age should show, and they are not. This capacity has enormous value for clinical and educative purposes. However, for these AI measures to be integrated into a formal clinical evaluation, some technical features must be confirmed. For example, the measurement error estimate is essential for evaluating individuals from the target population, allowing the definition of critical ranges (i.e., minimum and maximum values) to contrast individual measures and conclude an advantaged, normal or sub-normal motor skill development. Another important psychometric characteristic is responsiveness, which reveals whether any change seen between within-individual AI measurements performed before and after an intervention corresponds to true changes in motor skills (smallest detectable changes), which is linked to investigating when these changes are clinically relevant (minimal important changes).

A previous review of AI technologies for evaluating motor skills in paediatric populations warns that the validation of these tools is limited.32 As we do here, they concluded that this limitation has practical implications in the assessment precision and applicability in clinical contexts. Without a standard psychometric validation process, AI developers do not collect the correct and sufficient evidence to ensure the minimal validity and reliability required for this kind of measurement. For example, one of our reviewed studies reported that the AI algorithm was reliable and valid because it was based on a test previously declared reliable by its original author.33 Differences between the population for which the original test was created and the sample used to develop the AI version can seriously compromise the reliability of the measures and their clinical interpretation criterion due to cultural/ethnic, linguistic, social, economic and age differences.12 In practice, clinical interpretation is an essential component of measurement validity and usually requires evidence beyond the standard qualification norm. For example, the recent study reported a new video-based technology that was based on a classical motor skill test (i.e., that needs paper, pencil and evaluator’s criteria), showing concurrent validity against another measure of motor skills.34 Contrasting AI measurements against external independent criteria is essential, not only to confirm that the algorithm is measuring what we intend to but also to connect these measurements with other signs and symptoms clinically relevant.3537 In this way, AI measurements become more informative and useful for a full evaluation of a children’s healthy development.

There are some factors explaining the limited production of AI-related technologies for evaluating motor skills in children. There is a priority for using AI to assess other health problems in this and other populations. During the last two decades, most AI for health has been developed for the diagnosis and follow-up of physical problems such as cancer, cardiovascular diseases, or neurodegenerative disorders in adult subjects.19,38 High costs slow the production of these AI-related technologies,39,40 especially in low-and-middle-income countries. Rich countries promote the investment of significant amounts of money for developing new cutting-edge technology,41 although for a wide range of purposes. In low- and middle-income countries, AI development suffers from some extra limitations, such as insufficient economic and human resources, limited data, non-transparent AI algorithm sharing, and scarce collaboration between technological institutions.42

The use of AI-related technologies in scientific research is also limited, and this is linked to other factors. As expected, developers focused on engineering and not research to facilitate the use of their technologies. For example, only one of our reviewed studies performed a usability and feasibility analysis,43 which is important to make the technology friendlier and more accessible to future users.33 This can be explained, in part, because most of them is still developed within the academia, and not yet in the private sector and for commercial purposes. However, considering how they can improve the speed and precision of BMS evaluation of children for doctors and teachers, these AI-related technologies have great commercial potential in the educative and clinical contexts.

Strengths and Limitations

This is the first scoping review emphasising the substantive validation processes of AI-related technologies produced to assess motor skills in preschool children. The databases consulted during the identification and selection of studies were specialised and extensive; thus, there was a limited loss of relevant information.

Implications

To facilitate use, developers might perform studies that assess the acceptance and ease of use of these technologies. For example, most technologies are based on sensors and monitors that can be difficult to apply in the real world for doctors, teachers, therapists or professionals unfamiliar with these technologies. Alternative technology could be closer to more universal devices such as video cameras, smartphones and tablets that can evaluate and report motor skills in real-time.

New validation studies for these technologies should include validation standards for BMS tests. To make this possible, the engineering teams could incorporate specialists in psychometrics, psychology, development therapy and medicine to work collaboratively. This will promote synergy in a multidisciplinary team, facilitating the integration of medical knowledge and psychometric standards into future software versions. Developers should consider providing an open code of their AI-related work so that other developers can continue their work, ensuring reproducibility and clinical improvement in future efforts.

Conclusions

Engineering work and technological features have been prioritized in the studies about AI-related technologies. The validation of these algorithms was strictly based on engineering criteria; it means, no substantive knowledge of the medical or psychological aspects of motor skills was integrated into the validation process. Technical features typically evaluated in psychometric instruments designed for assessing motor skills in children were also ignored (e.g., COSMIN criteria). The use of these AI-related technologies in scientific research is still limited.

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Figueroa-Quiñones J, Ipanaque-Neyra J, Gómez Hurtado H et al. Development, validation and use of artificial-intelligence-related technologies to assess basic motor skills in children: a scoping review [version 1; peer review: 1 approved with reservations]. F1000Research 2023, 12:1598 (https://doi.org/10.12688/f1000research.138616.1)
NOTE: If applicable, it is important to ensure the information in square brackets after the title is included in all citations of this article.
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ApprovedThe paper is scientifically sound in its current form and only minor, if any, improvements are suggested
Approved with reservations A number of small changes, sometimes more significant revisions are required to address specific details and improve the papers academic merit.
Not approvedFundamental flaws in the paper seriously undermine the findings and conclusions
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Reviewer Report 30 Jan 2025
Abraham M. Joshua, Department of Physiotherapy, Kasturba Medical College, Mangalore, Manipal Academy of Higher Education, Manipal, Karnataka, India 
Ashish John Prabhakar, Department of Physiotherapy, Kasturba Medical College, Mangalore, Manipal Academy of Higher Education (Ringgold ID: 76793), Manipal, Karnataka, India 
Approved with Reservations
VIEWS 17
ABSTRACT
Background    -   Redundant phrasing: "two observersers" is misspelled and repetitive.
                                
Results             -   Tracking of "10 other  publications" is unclear and vague.
                          -   Overuse of technical language without explanation for general readers (e.g., "engineering criteria").
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Joshua AM and Prabhakar AJ. Reviewer Report For: Development, validation and use of artificial-intelligence-related technologies to assess basic motor skills in children: a scoping review [version 1; peer review: 1 approved with reservations]. F1000Research 2023, 12:1598 (https://doi.org/10.5256/f1000research.151828.r349533)
NOTE: it is important to ensure the information in square brackets after the title is included in all citations of this article.

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Alongside their report, reviewers assign a status to the article:
Approved - the paper is scientifically sound in its current form and only minor, if any, improvements are suggested
Approved with reservations - A number of small changes, sometimes more significant revisions are required to address specific details and improve the papers academic merit.
Not approved - fundamental flaws in the paper seriously undermine the findings and conclusions
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