Keywords
gambling disorder, internet based, cognitive behavioral therapy, treatment, Indonesia
This article is included in the Gambling and Gaming Addiction collection.
Gambling disorder (GD) has become a wide concern in Indonesia, as many negative consequences arise from this psychiatric condition. Prompt treatment with an appropriate method of delivery is required to achieve optimal outcomes in GD patients. This protocol paper outlines a study to determine the effectiveness, acceptability, and feasibility of internet-based cognitive behavioral therapy (iCBT) in treating GD in Indonesia.
This non-randomized pilot and feasibility study will recruit 20 people with GD. All participants will receive the iCBT intervention through self-learning videos and guided weekly group sessions. The effectiveness of the intervention will be assessed at baseline (week 0), post- treatment completion (week 10), and 6 weeks post-treatment (week 16). The outcomes measured will be the change in gambling symptoms, gambling urges, cognitive distortions, readiness to change, emotional problems, and quality of life of the participants.
The feasibility of iCBT for GD patients in Indonesia will be assessed by this study. The study’s results will give an indication of the acceptability of the intervention and the feasibility of a subsequent conclusive trial. The delivery of iCBT may help to address the issue of treatment access in an extensive geographical region and provide immediate implications as a treatment resource for GD in practice.
gambling disorder, internet based, cognitive behavioral therapy, treatment, Indonesia
The new version of our article clarifies our aims of the study. We updated the number of help-seeking behavior among person with problem gambling stated in the introduction. In the study design, we explained that there will be individual online learning sessions and group therapy sessions both held online. Elaboration about implemented behavior changes techniques (BCT) in our module can be seen in Table 2. We revised in this version that there will be no drop out criteria in the study. Outcomes of the study are now classified into primary and secondary outcomes to provide clearer goals, additional evaluation from participants regarding the iCBT sessions was also added to assess the acceptability of the program. There are revision on the sample size formula used, however the minimum sample size remains the same. The method used to evaluate responses to the intervention was changed into mixed model analyses.
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According to the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), gambling disorder is defined as a persistent and recurrent problematic gambling behavior that results in substantial clinical impairment or distress.1 The issue of gambling disorder (GD) is growing worldwide. In recent years, more people have access to both offline and online gambling. In addition, the COVID-19 pandemic corresponded with an increase in online gambling platforms.3,4 A study in Indonesia during the pandemic found the prevalence of GD in Indonesia is estimated to be 1% in 2021.2 This is an enormous figure as Indonesia comprised up to 278 million people.3Low public awareness and a lack of effective regulation could eventually cause the number of individuals experiencing GD to rise in the future.3,5
Gambling disorder causes major impacts in life including unemployment, interpersonal problems, financial difficulties, and an increased risk of other mental disorders such as depression, anxiety disorders, stress-related and somatoform disorders, along with substance use disorder.2 Therefore, it is essential to provide suitable treatment for gambling disorders. Early intervention and appropriate management have been shown to significantly improve outcomes for individuals with gambling disorders.6,7
The goal of GD treatment is symptom remission and functional recovery. To date, no pharmacological treatment has been approved for GD. However, some studies have demonstrated positive outcomes when pharmacological and psychotherapy treatments are combined.8 Cognitive behavioral therapy (CBT) is an effective treatment modality for GD.8,9 Studies reveal that CBT reduces gambling-related symptoms and problematic behavior whilst also improving the overall functioning and quality of life of people with GD.7,9 In recent years, internet-based cognitive behavioral therapy (iCBT) has been suggested as a means of lowering barriers to professional help seeking by showing equally promising outcomes with increased accessibility, convenience, and cost-effectiveness.10–12 Studies of help-seeking among individuals with gambling problems consistently report very few gamblers seek formal help, with only 1 in 25 moderate-risk gamblers have sought help for gambling-related issues, and 1 in 5 people with problem gambling have engaged in similar help seeking actions.5 Similar findings also come from an Indonesian study that indicated only 15.5% of people seek treatment for GD.2 Problem gambling and its consequences can remain hidden within families, usually over extended periods, and help-seeking is often the last resort after significant adverse events or crises such as family breakdown, loss of employment, legal issues, or deterioration of mental health.13,14 Since delivering treatment for gambling disorders is challenging in Indonesia due to its vast and varied territory, iCBT appears to be a promising treatment option. However, research regarding the effectiveness of iCBT is still very scarce in Indonesia. This pilot study aims to examine the effectiveness, acceptability and feasibility of iCBT for GD in Indonesia.
PROTOCOL
This study is a pilot and feasibility study with a quasi-experimental design. The protocol adheres to the Standard Protocol Items: Recommendations for Interventional Trials (SPIRIT) checklist (Extended data: Supplementary file 1).15 After intake screening, participants will undergo baseline assessment (T1) and will be given treatment for 10 weeks. The treatment will consist of individual online learning sessions delivered through pre-recorded videos, followed by weekly online group therapy sessions with a therapist. Each group therapy session will include five participants. This will be followed by follow up assessment immediately after treatment (T2) and follow up assessment 6 weeks after treatment (T3) (Figure 1).
A total of 20 participants screened as probable pathological gambler (indicating severe and pervasive problem gambling) based on South Oaks Gambling Screen (SOGS) will be recruited using online advertisements via social media and through consecutive sampling by directly approaching current and former patients in inpatient and outpatient services in Cipto Mangunkusumo Hospital, Indonesia. All participants will be allowed to continue their prior treatment as indicated.
The inclusion criteria include age between 18-59 years old, fluent in Bahasa Indonesia, be diagnosed as person with GD using ICD-11 by medical doctors at Dr. Cipto Mangunkusumo General Hospital, Jakarta, Indonesia. Exclusion criteria are no history of gambling in the past six months, history of severe psychiatric disorder (i.e., psychotic disorders, severe mood disorders, and intellectual disability), history of neuropsychiatric disorders (e.g., seizures), and inability to access web browsers and online conferencing platforms. There will be no drop out criteria in this study. Adherence to the treatment will be evaluated to optimize the configuration of the iCBT for future studies.
The South Oaks Gambling Screen is chosen as a screening tool because of its widespread use internationally.16 The adaptation to Indonesian version in community setting yielded a good validity and reliability testing, indicating SOGS as a good instrument to screen for GD in Indonesia.2
Following the determination of a participant’s eligibility, several instruments will be employed to assess the effectiveness of the study. The primary outcomes will be evaluated using the Indonesian version of the Gambling Symptom Assessment Scale (G-SAS) to measure gambling symptoms, the Gambling Urge Scale (GUS) to assess gambling urges, and the Gambling Related Cognitions Scale (GRCS) to evaluate cognitive distortions. Secondary outcomes will be measured using the Barratt Impulsiveness Scale-11 (BIS-11) to assess impulsivity, the University of Rhode Island Change Assessment Scale (URICA) to gauge readiness to change, the World Health Organization Quality-of-Life Scale (WHOQOL-BREF) to evaluate quality of life, and the Self Rating Questionnaire-20 (SRQ-20) to assess emotional problems.17–27 The assessment schedule is presented in Table 1 and Figure 2.
The iCBT module was developed by researchers from Department of Psychiatry, Faculty of Medicine, Universitas Indonesia and Department of Psychiatry, Flinders Centre for Gambling Research, South Australia. This module consists of 6 parts which will be used as a guide for the therapist in the therapy sessions. The module content for each session is described in Table 2.
Session | Content | Behavior Change Technique28 | Delivery | Targetted Outcome |
---|---|---|---|---|
1 | Building rapport and assessment | - | Online video and online group CBT session | URICA, SRQ-20, WHOQOL-BREF |
2 | Psychoeducation and objectives | Online video and online group CBT session | Improvement in GUS, GSAS, GRCS score | |
3 | Understanding gambling disorder Exposure therapy (first exposure task) | Online video and online group CBT session | Improvement in GUS, GSAS, GRCS, and BIS11 score | |
4 | Identification of gambling thoughts and cravings Review of first exposure therapy task and planning of next exposure task | Online video and online group CBT session | Improvement in GUS, GSAS, GRCS, and BIS11 score | |
5-9 | Exposure therapy | Online video and online group CBT session | Improvement in GUS, GSAS, GRCS, and BIS11 score | |
10 | Relapse and prevention strategies | Online video and online group CBT session |
The contents of iCBT module are largely derived from The Flinders/Statewide Gambling Therapy Service (SGTS) Model of Treatment for Gambling Disorders, a manualized CBT treatment program.29,30 The beginning of the program addresses topics such as the severity of gambling, the level of motivation, comorbidities, money management, and support systems. The intervention approach then provides psychoeducation and outlines objectives of the therapy for the participants and their significant others, aiding them with the understanding of gambling behavior, and how to identify distorted gambling thoughts and correct them. Exposure therapy including guided imagery is introduced and used to extinguish urges. Relapse prevention strategies are also included with ways to implement a balanced lifestyle, managing lapses and relapses, and ongoing money management.
All participants will undergo 10 online therapy sessions (once-weekly) with each session lasting for 40-60 minutes. They will be divided into four small groups, each comprising five participants and a therapist. Before each session, the therapy module will be given as an online self-learning source via videos in a website specifically developed for this training. The videos will divide the module content into several parts with each video lasting about 10 minutes. To confirm the participants have watched the videos, there will be a post-test measurement with no passing mark as the purpose is to assert the important points contained in the videos. The participants will then be encouraged to discuss things they understand or do not understand from their online self- learning sessions during each therapy session. There will also be several tasks that must be completed by the participants and then discussed with the therapist during each therapy session (e.g., ‘please identify the urges you feel over the next week’). To evaluate acceptability, participants will complete a satisfaction questionnaire after each therapy session. The questionnaire will use a five-point Likert scale, ranging from “very unsatisfied” to “very satisfied,” to measure their level of satisfaction with the iCBT sessions. Researchers from Flinders Centre for Gambling Research and Universitas Indonesia will meet online every two weeks to discuss participants and to provide input on treatment.
Two psychiatrists with expertise in GD from Department of Psychiatry, Faculty of Medicine, Universitas Indonesia will facilitate each group session in this study. The roles of the therapist are to: (1) lead and moderate iCBT sessions based on (but not limited to) the module, (2) establish a safe and warm environment, (3) provide consultation, including out-of-session, and (4) contact absent participants to encourage attendance.
The following descriptive data will be obtained via a self-administered questionnaire: age, gender, education level, ethnicity, religion, approximate residential location, marital status, employment status, monthly income, last gambling session, age during first instance of gambling, frequency of gambling in a month, first person to introduce gambling, other people around the patient who also have gambling problems, media used to gamble, types of device used, types of gambling played, average duration of gambling during weekday and weekend, lowest and highest bet ever placed, total money lost to gambling, purpose of gambling, negative impacts from gambling, help seeking behaviors, substance use history, usage of substance during gambling session, and (if ever) rehabilitation due to substance use history.
The sample size for this study was determined using the formula for matched samples continuous outcome: n = ((Zα + Zβ) × S/E)2, where Zα is the value from the standard normal distribution reflecting the confidence level that will be used (Zα = 1.96 for 95%), power is determined to be 80% (Zβ = 0.84). S is the standard deviation score using GUS as primary outcome, which is 11 from a previous study.31 Margin of error was determined to be 5 units. The sample size needed using the above formula is 19.36 samples, which is then rounded to 20 samples to accommodate the group therapy sessions.
Evaluation of the response to CBT will be measured using mixed model analyses. Statistical analysis will be carried out using the Statistical Package for the Social Sciences (SPSS) software version 25.0. The raw data obtained in this study only be accessible to the authors. Missing data will be handled on whether they are at random.
Data on adverse events, including hospitalization, arrest, and death, will be collected from the participants’ contact person, treating physician or medical staff. In addition, participants will be interviewed at T2 to determine whether they have experienced any subjective harmful effects (e.g., withdrawal syndrome, increased cravings) after joining this program.
The results of this study will be disseminated via peer-reviewed journals and international academic conferences. All procedures of this study will be independent from the sponsor. Participant-level dataset will not be made publicly available. Any authors included in the publications will be determined according to authorship guideline of the International Committee of Medical Journal Editors (ICMJE).
The aim of our study is to evaluate the effectiveness, acceptability and feasibility of an online CBT intervention for patients with GD in Indonesia. Previous studies found that only few of those with gambling problems seek professional help.2,5,23 Multidimensional factors including social, cultural, and personal could be contributing to their reluctance to seek treatment. There are a number of obstacles that inhibit help-seeking such as pressure from others to continue gambling, the desire to handle the issues on their own, stigma, secrecy, shame, not admitting problems, practical concerns (such as lack of availability and cost of treatment), worries about treatment, uncertainty, and avoidance.32–34 Gambling is strictly prohibited under the Indonesian Criminal Code and engaging in such activities is punishable by law.35 Although there is currently no research on the subject, it is possible that the illegality of GD is one of the contributing factors to the low rate of help-seeking in GD. Internet-based therapies have the potential to address these barriers by minimizing the stigma associated with seeking treatment, as participants are not required to attend a physical therapy site. Additionally, they help to overcome practical challenges, such as travel time to treatment facilities and scheduling conflicts with other obligations, including childcare and paid work. Furthermore, these therapies can be tailored to meet cultural and language needs to geographically challenging areas, enhancing their acceptability among the target population.36 Group CBT model is selected because it is not inferior to individual CBT in terms of efficacy, while being more resource-efficient.37,38 This approach allows for the treatment of a larger number of individuals with GD, particularly in resource-limited settings, such as those found in LMICs especially Indonesia, where participants are spread across multiple islands. However, maintaining the confidentiality of personal information among participants must be prioritized throughout the therapy sessions.
To our knowledge, our study will be the first to examine the effectiveness, acceptability and feasibility of a CBT program which will be delivered online for patients with GD in Indonesia. The outcome of this study will provide valuable data for the development of iCBT for individuals with addiction, particularly GD in LMIC. This established module may be a beneficial addition to the resources of treatment for GD in practice.
Evidence-based treatments for GD in Indonesia and LMICs in general remain sparse. The proposed study may provide an alternative to conventional CBT when physical accessibility is an issue (as many experienced during the COVID-19 pandemic), or when the patients have limited access to professional help locally. As a result of this study’s findings, iCBT might be applied in a more widespread context and utilized as a module to assist psychiatrists in engaging and treating more GD patients throughout Indonesia.
The study protocol was approved by the Research Ethical Committee of Faculty of Medicine, Universitas Indonesia (approval number: KET-992/UN2.F1/ETIK/PPM.00.02/2023) which was issued on 24th of July 2023. The study protocol was registered at ClinicalTrials.gov (NCT number: NCT06171516 on 14th December 2023). The study will be conducted in accordance with the Declaration of Helsinki 1969, revision 2013.
All participants will be provided with and asked to sign a patient information and consent form (PICF). The results will be submitted for publication after finalizing the study. Personal data will be protected by separating the study data from the participants’ identifiable information and importantly, written agreement will be obtained from participants to never share others’ information with any third party even after the therapy is finished.
KS and EH conceptualised the study. KS, EH and BJM are the main developers of the iCBT module. MB, BJR, and JS reviewed the iCBT module. LTS and HC helped in designing study methodology. BJM, LTS, HC, AA, and KSK wrote the protocol and initial manuscript. KS, MB, BJR and JS reviewed and edited the final manuscript. KS supervised the whole study and procured grants. All authors have read and approved the final manuscript.
The study protocol was reviewed and approved by the Research Ethical Committee of Universitas Indonesia on 24th of July 2023 (approval number: KET-992/UN2.F1/ETIK/PPM.00.02/2023). All participants will be provided with and asked to sign a patient information and consent form (PICF). The study will adhere to the Declaration of Helsinki 1964, revision 2013. The results will be submitted for publication after finalizing the study.
The trial is registered on the 14th of December 2023 at the ClinicalTrials.gov database with the identifier number NCT06171516.
OSF: Internet-based cognitive behavioral therapy for individuals with gambling disorder in Indonesia: protocol for a pilot and feasibility study, https://doi.org/10.17605/OSF.IO/JB7F5. 39 Licensed under CC-BY 4.0 International.
The project includes:
We would like to thank the Flinders Centre for Gambling Research for their participation in designing the iCBT module.
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Competing Interests: No competing interests were disclosed.
Reviewer Expertise: Internet delivered interventions, help seeking and gambling disorder.
Competing Interests: No competing interests were disclosed.
Reviewer Expertise: Gambling disorders, including intervention.
Is the rationale for, and objectives of, the study clearly described?
Yes
Is the study design appropriate for the research question?
Yes
Are sufficient details of the methods provided to allow replication by others?
Yes
Are the datasets clearly presented in a useable and accessible format?
Not applicable
Competing Interests: No competing interests were disclosed.
Reviewer Expertise: Gambling disorders, including intervention.
Is the rationale for, and objectives of, the study clearly described?
Yes
Is the study design appropriate for the research question?
Yes
Are sufficient details of the methods provided to allow replication by others?
Yes
Are the datasets clearly presented in a useable and accessible format?
Not applicable
References
1. Bijker R, Booth N, Merkouris SS, Dowling NA, et al.: Global prevalence of help-seeking for problem gambling: A systematic review and meta-analysis.Addiction. 2022; 117 (12): 2972-2985 PubMed Abstract | Publisher Full TextCompeting Interests: No competing interests were disclosed.
Reviewer Expertise: Internet delivered interventions, help seeking and gambling disorder.
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